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annotated bibliography 2

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My Coogle and research map on all multimedia https://ieeexplore.ieee.org/document/6314583 Claudia Susie C. Rodrigues, Cláudia M. L. Werner, Luiz Landau, "VisAr3D: An Innovative 3D Visualization of UML Models",   Software Engineering Companion (ICSE-C) IEEE/ACM International Conference on , pp. 451-460, 2016. Using game level design as an applied method for Software Engineering education The document is about using game level design as an applied method for Software Engineering Education, using Hands-on training is said to be one of the major requirements for Computer Science curriculum, this is how students learning outcomes will be enhanced simply by doing rather than just talking about it in lecturers and is considered to be a great impact on students in skills and learning. When it comes to a big company’s like Blizzard entertainment the level design process is split up and taken apart to be put into groups of other designers, then this design team com...

annotated bibliography

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                                       My Coogle and research map on all multimedia Trevor Owens , (2011) "Social videogame creation: lessons from RPG Maker",  On the Horizon , Vol. 19 Issue: 1, pp.52-61,  https://doi.org/10.1108/10748121111107708 Social Videogame Creation: lessons from RPG maker Online community sites devoted to RPG Maker, Trevor owns wanted to build a non-expensive software to creating and building RPG games so young people could experience and develop a fond use of making games within the digital media, from here they created web forums and hubs of social production on platforms like facebook, myspace, twitter and so much more, they started working on web 2.0 and build websites with RPG maker specifically for creating games. They developed and created a survey to find out who was using there website and to find out who exactly they were and...

Multimedia Project Research - Legend of Cleotopia 2.0

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Legend of Cleotopia My Team As it stands my project will be an individual project, i however wouldn't mind someone wanting to work on it with me, i'm not the best at drawing characters etc but i do have the code to and knowledge to make them come to life Inspiration My Game is based off of a mixture of 3 of my favorite games ever, first up is: Legend of Zelda ocarina of time  -  https://www.zelda.com/about/ Metal Gear Solid 1  -  https://www.joe.ie/gaming/metal-gear-solid-20-years-old-tribute-640140 Resident Evil 2 -  http://www.residentevil2.com/ While all the games has an influence on my gaming life in a big way so i plan to try implement my own interpretation into a fusion combination of all 3 into a crazy game but one that makes sense. My Idea So as i said my idea will be an Individual Project but open to help, i plan to revamp my current game updating it with better graphics and coding, i plan to have a better updated interface...

Beta - the final frontier

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Almost but not quite yet beta So my game is almost there with a few additions yet to be added but I will work them out before presentations,  a lot of the things working for me mostly came from the original jimmy Vegas tutorials, I have to say it helped a lot but on the other hand it also made it harder coming to the end, some part of me wishes he continued his series to make a full game, but anyway other things that worked well for me was that I was able to add in a character, a weapon that can swing as well as items you need to pick up, sounds worked well in some parts, adding in platforms became easier the 2nd time and adding in key cards was a lot of fun as regards to how things went, then finally adding in the maze helped me give the game structure, I hope to have enemies in the game before presentations things that didn’t work were things like the first set of platforms, they just didn’t want to let me go the direction I wanted when moving sideways, it was mostly due...

Testing

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Hello and welcome to today's blog on testing my game,  So you said this was "on us" but I decided to do this anyways!  I went over my game and tested each function to make sure everything I did worked well, during my testing I found several things I needed to change, first was that platform stage was too short, so I made it longer, then I made in air platforms but when your landed on them it gave a lot of noise and as the platform script wasn’t working on the earlier one when you jumped I decided to scrap this and go for a more Mario 3d style of jumping forward and sinking platforms, this seemed to work better as you couldn’t stay on them for more than a second or u would plunge into the lava and die, next I tested the maze and made sure that everything worked as intended which also includes the keys for the doors, the walls and everything else also seems to be working, I added textures to everything and next ill add in lamps and enemies and maybe 1 more puzzle and a fi...

Unity Free Tutorials

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Hey so today instead of adding to my game I decided to correct a lot of errors that was making my game unplayable, first up was the doors they were not working as intended so I add in better animations to make it so they would open the way I wanted them to, next I tried different ways to implement each of the platforms but it turns out in the end I was unable to make them work going sideways and with jumping so I had to take most of them out instead I made platforms move back and forward, the I may add in some platforms that move up and down also, I’m unsure at this point, all I have to do now is add in some sounds and enemies to fight and a way to trigger a weapon hit when I attack and get hit on a trigger, next ill maybe add in some check points to make it work better, I also fixed up the maze so it doesn't look as bad with blocks sticking out of place, finally I added in a full enclosed dungeon where you can't see outside, next ill add in some torches and then 1 final puzzl...

Games Testing

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Hello and welcome back to my blog, in today’s entry we will be discussing how to give good constructive criticism / feedback and what not to do. When giving constrictive criticism it can be hard because more so than often we let our feelings get involved and rather than being honest with someone and giving them feedback that would help them we more or less too often will just tell them what we think they want to hear because we don't want to hurt their feelings or we don't have the ability to be in any sort of confrontation or to cause a fuss so this is why we need to use good constructive criticism. So can giving criticism be a good thing? yes I believe it can, provided that you using constructive criticism, if done right you can give them vital information they need in order to improve on whatever the task is that they are doing, which in turn can help them avoid making mistakes or avoid falling into a back situation themselves, also if done right it will give you a ...