First playable level
Hi so in my first level there has been a good few changes from my
prototype, the prototype level has a house with you starting off inside it,
inside there is a trigger to open the door and as you walk outside there is a fence
around the house and an outside barrier to stop you from going out of bounds,
next is a lake with water inside and lots of trees and bushes, each has its own
wind force, next is a gem which you collect at the start which is surrounded by
mist, after getting the gem there's an axe attached to a tree which you have to
pick up, this is your weapon
so things that worked well for
me would be I tried to add in more terrain, I added in textures and expanded
the level a good large amount, I added in a big level in which has enemies
inside, next I added in a lower level and a 2nd pool of water and changed the
texture to a more orange look giving it the feel of lava, then I moved the
level down somewhat so you can sink into it, after this I added in platforms
for you to jump across and once you go inside the 2nd level the enemies will
attack you, I wish to implement a script to make the axe hit the enemies, then
ill add in a maze and a key card.
things that didn’t work so well
were I tried to implement a 3rd person perspective but I have a feeling ill must
remove the 1st person and start all over again as it wouldn’t attached to the
character,
for the end level I will try to
get the 2nd door working independently from the first door. I need to figure
out a way to make more than 1 moving platform appear as they keep disappearing
when I duplicate them, next I also need to figure out a way to make it, so the enemies
take damage, I also found it hard to structure the level design.
I plan to look up lots of
tutorials on how to fix some problems and I may even restart a few things so I
can get them all working from scratch, I’ll be also coming up with a few extra
concepts as I go and hopefully be able to get them all working, I feel as
though I’m not far off completing the game but I will keep dedicating time to
each part in order to have it done in time.
My game so far
Hey Dani! Your game looks amazing so far I don't know how you do it? I struggle with Unity a lot so this looks amazing. It seems like you've a talent here for game design. You've clearly done a lot of work so far which is always good. I too tried adding in other characters but of course it didn't really work for me. You've a really good solid plan too it's clear that you know where you're going and what you want to do to further develop your game. Looks so cool! Best of luck Dani:)
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