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Showing posts with the label Week 10

MD2Final GDD part 2

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Battle for Cleotopia First level in detailed to show everything happening as well as how i plan to work to perfect the level, i will make more detailed guides for each level i make but i plan to start working with code soon to make this level in the game it's self working on code from the brackys tutorals https://www.youtube.com/watch?v=nu5nyrB9U_o

Testing

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Hello and welcome to today's blog on testing my game,  So you said this was "on us" but I decided to do this anyways!  I went over my game and tested each function to make sure everything I did worked well, during my testing I found several things I needed to change, first was that platform stage was too short, so I made it longer, then I made in air platforms but when your landed on them it gave a lot of noise and as the platform script wasn’t working on the earlier one when you jumped I decided to scrap this and go for a more Mario 3d style of jumping forward and sinking platforms, this seemed to work better as you couldn’t stay on them for more than a second or u would plunge into the lava and die, next I tested the maze and made sure that everything worked as intended which also includes the keys for the doors, the walls and everything else also seems to be working, I added textures to everything and next ill add in lamps and enemies and maybe 1 more puzzle and a fi...

Unity Free Tutorials

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Hey so today instead of adding to my game I decided to correct a lot of errors that was making my game unplayable, first up was the doors they were not working as intended so I add in better animations to make it so they would open the way I wanted them to, next I tried different ways to implement each of the platforms but it turns out in the end I was unable to make them work going sideways and with jumping so I had to take most of them out instead I made platforms move back and forward, the I may add in some platforms that move up and down also, I’m unsure at this point, all I have to do now is add in some sounds and enemies to fight and a way to trigger a weapon hit when I attack and get hit on a trigger, next ill maybe add in some check points to make it work better, I also fixed up the maze so it doesn't look as bad with blocks sticking out of place, finally I added in a full enclosed dungeon where you can't see outside, next ill add in some torches and then 1 final puzzl...

Games Testing

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Hello and welcome back to my blog, in today’s entry we will be discussing how to give good constructive criticism / feedback and what not to do. When giving constrictive criticism it can be hard because more so than often we let our feelings get involved and rather than being honest with someone and giving them feedback that would help them we more or less too often will just tell them what we think they want to hear because we don't want to hurt their feelings or we don't have the ability to be in any sort of confrontation or to cause a fuss so this is why we need to use good constructive criticism. So can giving criticism be a good thing? yes I believe it can, provided that you using constructive criticism, if done right you can give them vital information they need in order to improve on whatever the task is that they are doing, which in turn can help them avoid making mistakes or avoid falling into a back situation themselves, also if done right it will give you a ...